![Help, height blending landscape textures results in black terrain - Rendering - Unreal Engine Forums Help, height blending landscape textures results in black terrain - Rendering - Unreal Engine Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/1/0/c10ed23fee883bb046be34191b7e2a800442bf30.png)
Help, height blending landscape textures results in black terrain - Rendering - Unreal Engine Forums
Chris Murphy on Twitter: "If you're not using them already: Enable Runtime Virtual Textures in @UnrealEngine to have your foliage/environment sample the landscape beneath it to nicely blend and remove asset seams.
![Textures Blending using Height Map in UE4, Simone Urbano on ArtStation at https://www.artstation.com/artwork/eXy0w | 3d building, Unreal engine, Game design Textures Blending using Height Map in UE4, Simone Urbano on ArtStation at https://www.artstation.com/artwork/eXy0w | 3d building, Unreal engine, Game design](https://i.pinimg.com/originals/99/da/63/99da63320968b368733399fd644db979.jpg)